tag:blogger.com,1999:blog-5419642005655539329.post6621608865740272399..comments2021-09-25T15:18:10.141-07:00Comments on Data Mangler: MGS PCX to TIM Conversionneko68khttp://www.blogger.com/profile/02001053586253840415noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-5419642005655539329.post-6693468937565435542020-08-15T11:10:29.529-07:002020-08-15T11:10:29.529-07:00I don't. This might help. http://secaproject.c...I don't. This might help. http://secaproject.com/kmd2obj_2_51<br />also check the Discord and wiki linked in this thread. https://forum.xentax.com/viewtopic.php?f=28&t=16274neko68khttps://www.blogger.com/profile/02001053586253840415noreply@blogger.comtag:blogger.com,1999:blog-5419642005655539329.post-38372126815149612342020-08-15T06:14:24.541-07:002020-08-15T06:14:24.541-07:00Hello neko68k,
all your work at mgs are very great...Hello neko68k,<br />all your work at mgs are very great. I try to compile the mgs viewer, but the compiler stop with an error. Have you a download link for the mgs full map modell?<br /><br />http://1.bp.blogspot.com/-IvZ5LcPiIeU/To4mdqgk7_I/AAAAAAAAALQ/VtN2qaVkfto/s1600/mgs_full.pngdanielhttps://www.blogger.com/profile/13327722366791283244noreply@blogger.comtag:blogger.com,1999:blog-5419642005655539329.post-2893854225238105062012-04-04T17:22:56.124-07:002012-04-04T17:22:56.124-07:00No problem. I have this version of unmass, it'...No problem. I have this version of unmass, it's handy. I haven't worked on this in a long time, been otherwise occupied. I traced execution but it's confusing. The playstation version does a bunch of manipulation and moving things around in scratch pad and the pc version does something similar and its difficult to follow. Maybe someday. Wipeout uses similar data and I've had better luck with that. I'll get back to you sometime.neko68khttps://www.blogger.com/profile/02001053586253840415noreply@blogger.comtag:blogger.com,1999:blog-5419642005655539329.post-27815758711855615612012-04-03T03:43:57.774-07:002012-04-03T03:43:57.774-07:00Sorry to double post, but I was wondering whether ...Sorry to double post, but I was wondering whether you can convert model UV data yet? Because Mirex has already created a program called "Unmass" which is capable of extracting the textures from the PC version of "Metal Gear Solid: Integral".<br />http://mirex.mypage.sk/index.php?selected=1Friedslick6https://www.blogger.com/profile/11339401750570091711noreply@blogger.comtag:blogger.com,1999:blog-5419642005655539329.post-70858986596761849192012-02-07T05:50:01.377-08:002012-02-07T05:50:01.377-08:00Thanks for continuing work on this project. I stop...Thanks for continuing work on this project. I stopped by this blog while I was cleaning out Google Reader, and this was a pleasant surprise. :DFriedslick6https://www.blogger.com/profile/11339401750570091711noreply@blogger.comtag:blogger.com,1999:blog-5419642005655539329.post-57990346173378783942012-01-19T06:01:44.510-08:002012-01-19T06:01:44.510-08:00yes and no. the models work but there is no riggin...yes and no. the models work but there is no rigging so they're all a mess of unattached parts and texturing is still incomplete.neko68khttps://www.blogger.com/profile/02001053586253840415noreply@blogger.comtag:blogger.com,1999:blog-5419642005655539329.post-30907786348791844822012-01-17T14:26:11.426-08:002012-01-17T14:26:11.426-08:00Nice dude. I was wondering if you managed to get a...Nice dude. I was wondering if you managed to get any character models from the game? I want to make a 3d print of Snake but have no 3d modeling experience.<br />cheersmr.echohttps://www.blogger.com/profile/06626549129920750944noreply@blogger.com